[packman] Games/pcsx2 - please, stop publishing broken 64bit packages
Sergey Kondakov
virtuousfox at gmail.com
Sat Mar 12 08:08:07 CET 2016
I use my own 32bit-only pcsx2 build with export to x86_64 repository but zypper
replaces it on every update because it thinks that Packman's x86_64 packages are
cooler (it disregards repo priority over architecture "correctness"). It's
wrong, those crash at game loading. Both vanilla (pcsx2 recently became
buildable in 64bit without third-party patches) and Packman-patched. Please,
stop publishing 64bit builds until they are working.
Also, why it's on Packman in the first place ?
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