[packman] Games/pcsx2 - please, stop publishing broken 64bit packages

Sergey Kondakov virtuousfox at gmail.com
Sat Mar 12 08:08:07 CET 2016


I use my own 32bit-only pcsx2 build with export to x86_64 repository but zypper 
replaces it on every update because it thinks that Packman's x86_64 packages are 
cooler (it disregards repo priority over architecture "correctness"). It's 
wrong, those crash at game loading. Both vanilla (pcsx2 recently became 
buildable in 64bit without third-party patches) and Packman-patched. Please, 
stop publishing 64bit builds until they are working.

Also, why it's on Packman in the first place ?

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